I've neglected this blog a bit this month. Working full time and writing for the magazine has taken its tole on my attention to the rest of the world. Meaning, I'm still playing catchup to find things that annoy me or interest me to write about. I do have some short stories that I need to clean up and publish still, and I've been working on a novel. Anyways, here is my latest review of the Star Trek / Doctor Who crossover: Assimilation²
http://amazingstoriesmag.com/2013/08/comic-review-star-trek-doctor-who-assimilation%C2%B2/
Friday, August 30, 2013
Tuesday, August 6, 2013
Review: Magic 2014
I finally got around to playing this enough to review it. If you want to know what I think, head over to Amazing Stories to see.
http://amazingstoriesmag.com/2013/08/review-magic-2014/
I do have something I want to add, though: There are a lot of posers out there who google up the best deck configurations for Magic 2014 — who have no business playing any Duels of the Planeswalkers games, let alone any version of Magic the Gathering. However, it's been an absolute blast completely destroying them while watching them rage quit, very early, in sealed play.
A lot of people think this mode is flawed, and they're wrong. I'm sorry, but half of the game is discovering your favorite cards and forming strategies around them. I'm sure some of you would love to be able to trade with people, but the fact that none of us can makes it fair, forcing players to think a lot harder about the cards they put in their decks. Sure, even before the Internet, players could have read Scribe and copied championship level decks, but you'll never be a real player until you learn how to actually build one. And the auto build feature does not give you the best deck possible. Go ahead and use it; I don't, and these are my deck ratings.
http://amazingstoriesmag.com/2013/08/review-magic-2014/
I do have something I want to add, though: There are a lot of posers out there who google up the best deck configurations for Magic 2014 — who have no business playing any Duels of the Planeswalkers games, let alone any version of Magic the Gathering. However, it's been an absolute blast completely destroying them while watching them rage quit, very early, in sealed play.
A lot of people think this mode is flawed, and they're wrong. I'm sorry, but half of the game is discovering your favorite cards and forming strategies around them. I'm sure some of you would love to be able to trade with people, but the fact that none of us can makes it fair, forcing players to think a lot harder about the cards they put in their decks. Sure, even before the Internet, players could have read Scribe and copied championship level decks, but you'll never be a real player until you learn how to actually build one. And the auto build feature does not give you the best deck possible. Go ahead and use it; I don't, and these are my deck ratings.
Awesome Sealed Deck Strength in Magic 2014 |
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